Decoupling Is How We Scale
Coupling is easy. Often, it’s the right choice—especially at the start. You’re moving fast, trying to get something working. It’s natural to let parts of the system know too much about each other. It saves time, reduces context-switching, and gives you control.
But control isn’t the same as clarity.
Coupling feels efficient—until it isn’t. Until a change in one part of the system quietly breaks something on the other side. Until a new teammate asks where something lives and the answer is… kind of everywhere. Until every update becomes a game of Jenga.
Coupling and Control
Coupling gives you control. You wire things together so that when this happens, that happens—automatically. It’s fast, direct, and it reflects your intent right now.
But your intent will change.
At some point, you won’t want that to happen anymore—or maybe you’ll want something slightly different instead. So you add a condition. Then another. Before long, your simple trigger includes a tangle of if-statements, edge cases, and flags.
You’re still in control—but it’s like lining up dominoes. Tap one, and the whole chain reacts. That’s great when the sequence matches your goals. But as the logic grows, so does the risk. A small change knocks over more than you expected. And now you’re rebuilding the whole line just to make one piece behave differently.
This is where systems lose clarity. You can’t predict how a simple change will play out because everything is too entangled.
Decoupling doesn’t mean giving up control. It means redefining where control lives—so that intent can evolve without breaking everything downstream.
Eventually, the brittleness of coupling isn't just about logic—it's about communication. One part of the system expects too much from another. Change gets harder not because the code is wrong, but because the boundaries between parts are blurry. That’s where interfaces come in.
Interfaces Are Relationships
Coupling happens at the edges—where parts of a system talk to each other. And how they talk matters.
When you tightly couple two components, you’re assuming a lot: that they’ll stay on the same timeline, that their data shapes won’t change, and that their needs will remain aligned. That’s rarely true for long.
Decoupling starts with designing better boundaries—not just in code, but in communication. A good interface, whether between services or teams, says: "Here’s what I do. Here’s what I need. You don’t have to know the rest."
It’s a form of respect. It limits exposure, encourages autonomy, and creates space for independent evolution.
In code, this might mean defining clear contracts, using events or messages instead of direct calls, and keeping APIs narrow and stable instead of leaking internal concerns. In teams, it looks like clear domain ownership, well-understood expectations, and trust in each other’s ability to deliver without constant coordination.
The best systems—technical and human—are interoperable without being entangled. They cooperate without collapsing into a single point of failure.
Decoupling isn't abstraction for its own sake. It’s a way to make communication legible, boundaries durable, and evolution safe.
From Magic to Clarity
In my early Rails work, I leaned heavily on model callbacks. Creating a user might automatically trigger profile setup, email sequences, newsletter subscriptions—sometimes more. At first, this felt elegant and like magic: a single action cascading through the system. But as complexity grew, so did the surprises. One day we’d change a model and end up silently emailing the wrong group of users. That’s when I realized: magic has limits.
Eventually, I moved that logic into explicit service objects. At first, it was slower to write. But it gave us the ability to control flow intentionally, test in isolation, and make changes without unintended consequences. We earned back our confidence by making dependencies visible.
That’s what decoupling really is: surfacing dependencies so they can be reasoned about—and designing boundaries that make future change safe. It’s about creating systems that reflect what we know now, not what we assumed then—and revisiting those assumptions as we learn more.
What Worked Then Won’t Work Now
One of the most necessary architectural shifts you’ll make—as a system or a team grows—is learning when to decouple. Not because it’s elegant. Not because it checks a box. But because what used to work simply doesn’t anymore.
Decoupling is how you adapt.
It’s how you go from “this works for us right now” to “this still works, even as we grow.” It’s how you create space for others to contribute without fear of breaking something, and how you invite people into a system they can understand, trust, and extend.
You decouple not to be clever, but to be clear. Not to impress, but to include.
Because the point of all this—building software, building systems—isn’t just to scale the code. It’s to scale the people and the processes that building it.
June 5, 2025